Sword Art Online Season 1 Episode 1 English Dub Crunchyroll

Synopsis

A year after escaping Sword Fine art Online, Kazuto Kirigaya has been settling back into the existent world. However, his peace is short-lived as a new incident occurs in a game called Gun Gale Online, where a player by the name of Death Gun appears to be killing people in the real earth by shooting them in-game. Approached by officials to assistance in investigating the murders, Kazuto assumes his persona of Kirito over again and logs into Gun Gale Online, intent on stopping the killer.

Once within, Kirito meets Sinon, a highly skilled sniper afflicted by a traumatic past. She is presently dragged in his hunt afterward Death Gun, and together they enter the Bullet of Bullets, a tournament where their target is sure to announced. Uncertain of Death Gun'due south existent powers, Kirito and Sinon race to end him before he has the risk to merits another life. Non everything goes smoothly, however, as scars from the by impede their progress. In a high-stakes game where the next victim could easily be one of them, Kirito puts his life on the line in the virtual world once more.

[Written past MAL Rewrite]

Background

Sword Art Online Two adapts novels v to 8 of Reki Kawahara's light novel series of the same title.

The offset episode was screened at various special events held in the United States, French republic, Germany, Hong Kong, Taiwan, Korea and Japan before its television premiere.

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Characters & Voice Actors


Staff

Reviews

Jan 3, 2015

Overall 4
Story 3
Animation seven
Sound 7
Grapheme three
Enjoyment 3

*Minor spoilers ahead*

There are a lot of things that can exist said virtually Sword Art Online, and most of those things are not pleasant. I will not mince words: I am no fan of the series. The first season was filled with and so many problems, both significant and minor, that even watching a single episode was an incredible test of patience. There were some neat ideas hidden in between the mountains of nonsense, and while I can understand why the testify was so enjoyable to so many people, in my case, it was similar an aneurysm waiting to happen.

There is often a dichotomy of opinions towards the show. There are the fans who adore the characters and setting and staunchly defend their right to savour any they please, and and so there are the critics who despise everything the series stands for, often going to the extreme of attacking the fanbase and treating the series like it is an anathema forged in the fiery pits of hell. And that is precisely why, regardless of which side yous stood on, Sword Art Online was likely not the kind of series that could exist given a shrug and promptly forgotten.

"Was". The same cannot be said for the 2nd flavour of Sword Art Online. Whereas the first season was either the vocal of angels or the cacophony of demons, the second season is the essence of mediocrity. It delivers even more of the virtual reality-MMORPG setting and Kirito's usual 'time to save the mean solar day and wink at my bitches' attitude, merely that's actually all it is: 'more than'. It'south not offensively bad like the outset season was (though it does come up close at times), nor does it deliver anything to go on the fans peculiarly excited. It is a sequel that exists to be a sequel. It exists considering the author created a successful franchise and thus he needed to go along the fans appeased by throwing more Kirito and Asuna their way. The story could and should have ended after the first arc, but profits seem to speak more than artistic expression. So it goes.

To take a discussion about Sword Art Online is to discuss its flaws. There is almost an endless supply of issues to complain about, and while I will not be able to mention all of them (lest this review achieve novella length), I also do not believe that enjoyment lonely is enough reason to praise an anime. So yous volition have to forgive me for nitpicking the show to death. The little things do add upward after a while. Decease past a thousand cuts, they say.

Sword Art Online'south lacklustre second offering begins with the initially promising (and apace disappointing) Gun Gale Online, or GGO arc. Later on the events of the starting time season, Kirito is tasked with investigating the murder of several people within GGO, because... well, apparently a teenager is more capable than the law or a federal amanuensis who has really been trained in investigation. He is also forced by his contractor to play in the game every bit a female avatar, because reasons. If that is supposed to be a method to help conceal his identity, it certainly does not have any outcome when he continues to refer to himself as "Kirito". Most likely, the writer simply put this in so that the fans might exist able to write yuri doujins and fulfil their secret desire to be the little girl. That'south cool either manner, but it doesn't do much to establish the serial as something that can be taken even remotely seriously.

Speaking of his female avatar, Kirito is seemingly the simply guy in the unabridged game who plays as the opposite sex. Y'all would call back that pretty normal (it's common enough that people often have to question the real-world gender of female avatars), but every single guy in the game believes without a shred of incertitude that Kirito is actually a girl. And so they striking on him and fawn over him. Sinon fifty-fifty goes into a full-blown rage when she finds out about Kirito's actual gender, stating how she feels betrayed and how Kirito was a liar for not telling her in the commencement identify. Like... okay? I judge the author felt information technology necessary to turn Kirito into a heroine himself considering there somehow wasn't plenty fanservice already, what with all the frequent shots that stare directly at Sinon'southward barrel.

Kirito being Kirito, he immediately makes a name for himself past winning a near-impossible minigame with little to no effort. And while, sure, it isn't too strange that someone would immediately go the feel for an MMORPG, information technology is certainly a trouble when his playstyle is utterly contrary to the nature of the game. GGO is not a game about melee combat; it is about guns, grenades and positioning. If a player decides to pull a knife xx feet away from someone with a motorcar gun, they will be admittedly and utterly destroyed. Or at to the lowest degree that would be common sense, if sense actually applied to Kirito. He decides to utilize a lightsaber (yes, seriously) in a start-person shooter and and so proceeds to dodge or cut every unmarried bullet that e'er crosses his path, and in i instance, fifty-fifty sends a bullet flight into a edifice which then causes the entire matter to collapse (apparently he deflected a tank shell). Perchance Kirito is some sort of god, seeing as he can recollect and react thousands of times faster than any other man. The show explains it away with some 'loftier agility stats' nonsense, declining to realise that Kirito predicting the path of dozens of bullets ii feet in front of him requires superhuman idea just as information technology requires superhuman speed. It seems Kirito is so powerful that little concepts such equally sense do not employ to him. Praise exist to our God, Kirito. May he forever anoint us.

Thankfully, the addition of Sinon creates a bit of a lark from the Kirito bollocks, just her being a female character, she notwithstanding inevitably becomes a part of Kirito'due south harem. And he manages to swoon her past spouting some of the most embarrassingly cliché lines I've perhaps ever seen in an anime. Allow me quote 1 of his brilliant lines: "No one dies alone. When that person dies, the part of them that lives inside someone else dies too. You lot already live inside me!" And yes, this is actually something he says within the show. Now excuse me while I get and vomit.

There is as well ane particularly obnoxious scene in the second episode where Sinon, falling from the top of a skyscraper, somehow dodges all but ane of the hundreds of bullets hurling at her from the gattling gun beneath. All of them state just a few feet below her, which one would assume is considering the shooter is trying to friction match his aim with her falling speed, except if he wasn't completely lacking in encephalon cells, he would realise that all he needs to do is end moving his aim for a fraction of a 2d and Sinon would exist annihilated. No such thing happens, and Sinon sends a sniper bullet through his head as she approaches the ground (because that is how sniper rifles work), spouts a cheesy catchphrase ("The terminate!") and lands with one of those platitude shots where where her back faces her dying enemy. I'm not certain if this was scene was supposed to be 'cool' or something, because the but emotions information technology conveyed to me were frustration and embarrassment-- embarrassment over the fact that I simply finished watching something that even ten-year-olds would think dumb.

Sinon's trauma is somewhat interesting, for it at least creates a graphic symbol in the show who is actually flawed as a person. But the manner in which this trauma is developed is far from great. She's portrayed as existence emotionally stiff, even more so than Asuna or Our God Kirito, and then as before long every bit she sees the same pistol that was used in the incident from her trauma, she immediately turns into a suicidal mess, proverb how she doesn't care about dying while actively making an attempt to survive. Whatever. The trauma is not there to develop Sinon'southward graphic symbol in whatever meaningful way or to carry whatsoever message nigh the struggles of mail service-traumatic stress disorder, but simply exists to establish her equally a tragic heroine so that the audition can pity her and understand with Kirito's want to protect her. How exciting.

The show also tries to create a trauma for Kirito also, although it only ever comes beyond as a lame, cloying attempt to make him a darker character. He is evidently haunted past his SAO days where he was forced, in self-defense force, to kill two player characters who were murderers themselves. He is so damaged by the incident that in one scene, a nurse actually hugs and comforts him, only his supposed trauma is never explored in any depth and is forgotten about every bit chop-chop as it is mentioned. The fact that he can laugh, smile and engage in PvP only moments afterward is a testament to the fact that it never really mattered in the outset place. It likewise shows that the writer has no idea what kind of character he even wants Kirito to be: is he a dark anti-hero or a light-hearted goof who just happens to be practiced at MMORPGs? The prove has no idea. It throws Kirito from personality to personality, to the point where you have no idea who the hell he even is whatsoever more.

The story surrounding the adversary of GGO (cheesily named "Death Gun") deserves a small corporeality of praise for its willingness to change the evidence's formula a trivial fleck past creating a meaningful connectedness betwixt the virtual globe and the real world. The way in which Death Gun carries out his crimes is actually quite neat, but the identity of the killer is perchance less so. The killer immediately transforms into a raging lunatic the 2nd their identity is revealed, committing their crimes for reasons as dumb as "I hate my parents". Is it so difficult to write an antagonist that actually has personality and a legitimate (though disagreeable) reason for their actions? It'due south non as though every person who ever commits a bad deed is a psychopath. Normal people do bad things, too.

Most of the suspense of Decease Gun's murder spree is created through dumb contrivances, though. The characters cannot log out in the middle of the tournament, significant it is incommunicable to avert existence killed by Death Gun unless they defeat him in the game themselves. I am pretty certain it would be against every sort of law imaginable, especially after the SAO incident, for players to not be able to leave the game whenever they please. What if there's something urgent going on in the real globe and they can't become to information technology because the tournament is taking longer than expected? What if their bloody firm is on fire? This restriction is utterly asinine and would never actually exist, but I suppose there wouldn't exist much story if information technology didn't. Sword Art Online is less interested in creating a conceivable globe and more than in twisting and irresolute everything almost it to fit with the writer's whims.

The story of GGO is over before it e'er really starts. It's a shame, because the setting actually carried a surprising amount of potential. The post-apocalyptic, mercenary-led and cyberpunk wasteland of GGO is far more exciting than the tired 'fairies and elves and swords' fantasy of SAO and ALO. Once the fight with Death Gun is wrapped upwardly, Kirito and his harem simply move on to the next game without much care.

Except the 'next game' is merely ALO all once more. The second arc of the story is a forgettable haze of nothing. All that happens during these 3 episodes is that Kirito obtains the most powerful sword in the game, because he wasn't already powerful plenty, or something? There's also more utter stupidity like Kirito and his political party existence pulled into a questline that tin really delete the unabridged game's data. I am admittedly certain the developers would program something that allows years of hard work and their entire source of acquirement to exist brought to nothing. Correct.

And the next game is more ALO, besides, although the story does attempt to take a different plough in the third (and final) arc by temporarily passing the protagonist baton to Asuna. Just even a lack of Kirito seemingly cannot do much to better the series. Even with the incredible corporeality of detail given to Asuna'due south character-- her troubled human relationship with her mother who wants her to lead a normal life, her feelings about the future and her struggle to relieve a newfound friend-- somehow, later on all those episodes and all those awful things she had to deal with, Asuna was nonetheless the exact same person she was during her first appearance. She does zero only make full the shoes of what many would consider the 'perfect girlfriend'. She is lacking in flaws and devoid of personality. She'due south merely a pretty face who goes through some bad things. I suppose the aim shouldn't even have been to develop her character, but to requite her a graphic symbol in the outset place. If you throw a rock into a tornado, it volition all the same remain a stone once it reaches the ground.

Among the dozens of other things in the third arc to find outcome with, at that place is one detail scene that comes to mind. As Asuna and her new friends are fighting to reach the boss room before another group of people, Kirito somehow, conveniently, shows up as a office of their reinforcements. He decides to betray them all for Asuna and her friends' sake, and holds off the twenty or so people completely on his own. The initial one-half of the enemy party decides to use healers, and ane of Asuna's allies then complains that they're "not being fair", as if using healing magic in an MMORPG is somehow a new concept. They manage to win despite existence vastly outnumbered, and equally Asuna and her party enter the dominate room, Kirito, surrounded by flames, makes a peace sign while belongings off the horde of enemy players. Somehow I think this scene might feel more appropriate in a teenager'due south fanfiction.

Information technology should also be mentioned how blench-worthy whatsoever scene with Yui is, such every bit when Kirito writes a program so that she can 'meet' through the cafe's camera and and then hang out with them in reality. Please. She's an abrasive NPC, not the daughter of a bloody teenager. If she were to be erased from the unabridged story I doubt anyone would complain.

And why are Kirito and Asuna then incapable of showing concrete affection? They've been dating for three years now and fifty-fifty made virtual babies with each other in SAO, just in the real world they do not dare kiss or appoint in sexual activities. Information technology makes their human relationship feel very weak, superficial-- well-nigh like the author is afraid of fully committing them to ane another because it would make Kirito unable to have his harem. The testify eliminates any sense of a realistic romantic relationship by attempting to gratify both harem and Asuna fans, except in reality, it has quite the reverse effect. Those who want to see the human relationship betwixt Kirito and Asuna developed will only find themselves disappointed, and those who want more of the harem will observe themselves even more than disappointed.

The trouble with Kirito's harem is that all its members are there only as center processed. Even Kirito's bouncy sister is pushed to the side and made irrelevant, despite her receiving so much screentime in the previous season that it seemed things were about to develop into a love triangle. Nope. All that was for zero. She and the others all still follow Kirito along, finding themselves jealous whenever he and Asuna share a tender moment, and really, what is the point in them even being at that place at this point? To remind us they exist so that they can used in ero-doujins? Great.

Furthering this event is the show's reluctance to write in male characters that are not raging lunatics or utterly irrelevant. Kirito is the only male person in the unabridged story who ever matters. None of the girls accept any interest in Klein or any of the other males; they just fight over Kirito despite the fact that he is already (supposedly) in a relationship. It'due south not that there needed to exist another male character with his ain honey interests, given that Sword Fine art Online is absolutely terrible at writing romance, but the least the testify could practice is give Klein and the others a scrap more attention. Klein exists only as some random dude that tags along with Kirito, and it's a shame, because he'due south a hell of a lot more than interesting than Kirito ever was.

The last few episodes carry a off-white share of emotional weight, but it'southward quite difficult to intendance much about what's going on when the entire arc moves at lightning speed. Asuna and Yuuki act like they're all-time friends subsequently only knowing each other for almost two days, and information technology'southward not much longer until Asuna starts rushing to her side in the existent-world and crying for her sake. Certain, information technology's pretty hard non to feel sorry for Yuuki given how crappy her situation is, but the audience is only thrown into the drama without being given any time to think about what's going on. I'm non the kind of person who believes there is something inherently incorrect with shock value, but I mean, for god'south sake, the least you could practice is give me some reason to be invested in the characters first. Information technology's but melodrama without purpose.

The bodily fight scenes are likewise thoroughly disappointing. There are no longer any situations where the characters' lives feel at stake. It's a video game and Kirito is incapable of defeat. Most of these are barely longer than ii minutes, anyway, so if y'all were looking forward to massive boss battles and crazy nonsense from the first season like Kirito's dual-wielding skill, there is none of that here. The testify instead spends most of its upkeep on Sinon'south ass.

Does Sword Art Online expect overnice? Sure. And information technology sounds overnice, too. But no matter how pretty the scenery and how intense the main battle theme is, it cannot make the unexciting exciting. Unless the music is married with an appropriate scene, it will achieve nix if not being awkward, and oftentimes the scenes in Sword Art Online feel awkward. All Sword Art Online does is look and audio nice-- in this case, the wrapping paper is more exciting than the contents.

The bear witness has some problems.

I still feel there'southward then much I've missed and so much more than that needs to exist said about the series. I've tried my best to assort all my angry groans and rolled eyes into something that actually resembles a proper piece of writing, so if it feels similar a massive wall of whining, I apologise. There was a lot to whine about.

And no, I don't believe that my standards being "too high" is a valid rebuttal. Standards are non something that anyone should ever apologise for. It does not matter if a show strives to be some intellectual commentary or if it's content just being unproblematic-ass amusement (and Sword Art Online definitely falls on the "simple-ass amusement" side of the spectrum). If a prove is dumb enough that you tin can relish it but past turning your brain off, so it is not something that is worth your time. At that place is plenty of entertainment out at that place that tin can be enjoyed while the brain cells are in employ. Some of them are even aimed at children (run across: Aikatsu, Cardcaptor Sakura or My Neighbour Totoro), so I don't see much reason to force yourself to savour mediocrity when quality is easily available.

Simply if yous enjoy Sword Fine art Online, that's OK too. Y'all're free to picket and enjoy whatsoever the hell you lot damn well please, and the people who say yous are a lesser person for enjoying mindless entertainment are just as mindless themselves. Sword Art Online definitely has a not bad deal of appeal amongst younger folk and MMORPG fans, simply please, if y'all enjoyed the series in any capacity, practice yourself a favour and practise not conflate your personal enjoyment with critical quality. Fun does not necessarily mean good. It ofttimes does-- how tin can nosotros appreciate something nosotros hate watching, later all?-- but in this example, the enjoyability of Sword Fine art Online has cypher to practice with its merit every bit a story. Because information technology doesn't accept whatever.

Sword Fine art Online is a mess and it needs some shovelling.

read more than

Dec 29, 2014

Overall 4
Story 2
Animation 7
Sound seven
Grapheme ii
Enjoyment 6

Before I outset this review, let'southward all take this moment to bow our heads and close our eyes as we pray to the great and almighty Jesus-kun.

Oh Jesus-kun, let your humble servants be like thee oh Lord. Let u.s.a. become OP, plot armored, cocky insert chick magnets so that we tin build our ain harem. Bless the harem oh Lord, that it be deemed worthy of your hax abilities, AMEN!

Story: two/10

You know how you can tell if a story is very stupid? When the only way information technology can go along is if your chief grapheme makes an extremely illogical decision, that anyone with mutual sense would ordinarily refuse. "Escaped a game where you almost died and suffered psychological scars as a result? Well why non bound into some other one :D !" ...The show has still to get pass episode one and has already proven that a room full of monkeys could write a better script. But I won't completely kicking SAO II in the balls, as they didn't repeat the crazy timeskips like before.

You know what yous don't do with a 24 episode run? endeavor to squeeze in iii disjointed arcs into one. Yous thought the move from Sword Art to Alfheim in season 1 felt left field? Well the transition from Gun Gale to Alfheim takes the cake.

The mini mission arc in the middle isn't even worth mentioning, since the whole purpose was to just make Jesus-kun more hax than he already was by giving him the legendary sword Excalibur (deplorable Saber).

Then there'south the terminal arc.. Which was a melodramatic story for the sake of getting the fans to cry a river. "Video games help make AIDS suck less".. now try proverb that out loud without facepalming yourself into a coma.

Fine art/Animation: 7/10

Equally much equally the SAO franchise make me grit my teeth, information technology should go without saying that they accept slap-up production value. This was no exception as they made a visual spectacle that is pleasing to the eyes. The vibrant colour of the game world will keep even a person with Add attentive. The cinematics are also peak notch, as the fighting sequence will have y'all creaming your pants.
All the same I tin can't say the same for the graphic symbol designs. If you accept a however shot you'll realize every character shares the aforementioned face, which is across lazy... But hey, I approximate God really did make everyone in his ain prototype.

Sound: seven/x

To add to the visuals, we're also given a score to lucifer the mood. Each scene is matched with a musical theme that works in unison. The OP & ED are even good stand up alone listens. The voice actors were as well fine, simply no stand outs come to heed. They did what was needed to carry the bear witness, and that to the least deserves credit.

Characters: ii/10

Near of the characters from Jesus-kun's harem don't fifty-fifty receive whatsoever roles other than existence the sideline cheer squad for our MC. Fifty-fifty Klein, who started out promising in season one, is degraded to comedic relief. The main adversary from GGO, Darth Vade-... I hateful Death Gun was, believe it or not, a expert idea for this series. Through him they tried to requite Jesus-kun an internal disharmonize via post traumatic stress disorder. They also tried this with Jesus-kun'south new harem addition Shino.. Now notice how I said "TRIED" as nothing really changed after the following arc was over. Kirito remained the plot convenient God and Shino merely fell in line as some other conquered piece of ass by our savior. The last character worth mentioning was Yuuki, who only survived the Harem God's clutches by succumbing to AIDs. Introduced in episode 19, we're only given 5 episodes to give a fuck... This is a text book example of forced drama, making Yuuki's being to be nothing more than a token sympathy character, rather than an actual person. The simply good thing to come up out of this cast was Asuna, who finally got more screen fourth dimension. Despite her "development" being brought on by forced drama it was amend than having Jesus-kun bask in the limelight. Which in turn made SAO II slightly more tolerable than the season 1 trainwreck.

Enjoyment: 6/10

Despite its 5 page MLA format filled with problems, I enjoyed SAO II for what information technology was. They tried to develop a few of its characters. They tried to amend the shit story of season i. And they tried to smoothen light on someone other than Jesus-kun. Although they failed in spectacular fashion, it was notwithstanding fun watching it exercise so.

Overall: 4/10

SAO II excels in the audiovisual department but one time once more repeated its past error of having idiotic and stupid characters and story. For those seeking to requite SAO redemption with this continuation don't hold your jiff as it still remains in cesspool quality territory. Nevertheless If you lot're a fan of this serial and have nonetheless to lookout it then past all means give it a get, as information technology does improve some flaws that were apparent with flavour 1.

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Dec 25, 2014

Overall 3
Story two
Blitheness 6
Sound 7
Grapheme 2
Enjoyment 2

Modernistic edit: Review my contain spoilers.
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*Sigh... What am I doing with my life? Seriously: What practise I take to proceeds past bashing this show? I'm certainly not the kickoff one to rip this anime and its inane hype railroad train a new one and I definitely won't exist the concluding. Therefore, forcing myself to sit through yet another collection of incompetent pacing, plot points that make no sense what so ever, and an unbearable self-insertion protagonist doesn't really seem to be worthwhile, does it? And yet hither we are. Goddamn information technology… Ladies and admirer: Information technology's fucking dorsum

Synopsis: After restoring VRMMORPGs to their previous celebrity by being the total badass he is, Kazuto Kirigaya is approached by a detective who wants his help investigating the "Expiry Gun" incident. This incident is a contempo event in which a mysterious user who goes past the SUPER original name of "Death Gun" somehow managed to kill another user in real life by merely shooting him in the VRMMORPG "Gun Gale Online". Kirito agrees, enters the game, is instantly amazing at it (shockingly), meets a sniper girl named Sinon, and enters a large tournament with the hopes of facing off against the mysterious "Decease Gun".

At present, that plot summary probably makes the reader enhance a few questions, such as: "Why is the police department recruiting a random highschooler with a documented history of VRMMORPG-acquired psychological trauma?", "Why does Kirito, the man who almost lost his life and witnessed others lose their lives in a video game, doubt so harshly the possibility of death through amusphere?", or "Why God? Why is at that place a second season of SAO?" Well, unsurprisingly, none of those questions volition be answered. Nevertheless, that shaky premise is only the pocket-sized start to a slew of other bug that this bear witness truly suffers from, and most of them are fifty-fifty worse than the first season.

Arguably the biggest flaw of the prove is that the pacing is PAINFULLY ho-hum. I'm non exaggerating; each episode covers nearly two sentences worth of plot. For a show that's supposed to be centered around action, information technology is astoundingly boring this time effectually. It wouldn't be unreasonable for the first iv episodes to be condensed into one; then we would be talking. Unfortunately, the show never addresses this issue and smacks us across the face with filler every bit it drags itself out for equally long equally possible. It's unwatchable at times.

Another major event is the fact that the plot no longer has any suspense and provides no reason for the viewer to care about what is happening. In SAO's first arc, nosotros at least had a reason to care well-nigh what was happening inside the video game because information technology was life or decease; the stakes were high and lives were on the line. In THIS season, however, the only driving force for us to care about the virtual globe no longer exists outside of spurts of laughably forced melodrama. As evidenced by episode 2, the show tries to be theatrical/dramatic in gild to convince the audience that what is happening in the game is REALLY important when information technology so obviously is not. I child you non; there is a scene in this episode where a full-grown man almost has a mental breakdown considering his PH (actor hunter) clan was losing a fight. …DUDE. IT'S A FUCKING GAME. We are forced to heed to Sinon (more than on her later) requite united states a ridiculous, obnoxious speech nigh how logging out and giving up on the battle is "dishonorable", AS SHE IS KILLING AND Annexation INNOCENT PLAYERS. Yeah, existent sense of "honor" you got at that place. This might have worked in the first flavour when the stakes were legitimately high, but when the setting of your story changes drastically, you lot must conform the content accordingly! I mean, it'due south not like I'm surprised that this prove doesn't brand any fucking sense what so ever, but I still have to point information technology out. Overall, this is just an unbearably stupid plot, as per usual. Incommunicable to take seriously.

Equally for the characters… well... what tin I say that hasn't already been said about Kirito? He is made only to pander to male-power fantasies. He is amazing at everything he does, he gets all the girls, and he has no flaws what then always, etc. Basically, y'all wish you were Kirito. He is made for the purposes of cocky-insertion, and while people who know anything about storytelling recognize that this is a SHIT way to write characters, Kirito has been instrumental to the evidence's popularity. I HATE that this is the kind of character that becomes popular nowadays, but that's office of the reason I am writing this review; if enough people don't complain, information technology volition continue to happen. Don't fifty-fifty become me started on the laughable ways that they endeavor to get the audience to empathise with him. The only other major characters this season are Sinon and Asuna. Allow's start with Sinon, who is some other completely worthless, helpless female for Kirito to add to his harem. The bear witness tries to narrate her past describing her devout fear of guns, and I mean DEVOUT. This girl is obviously so scared of guns that she vomits all over herself just by glancing at a FAKE gun ('crusade that's totally believable…). Now, you lot may be asking yourself, "How can someone who is and so irrationally scared of guns be a top player in a super-realistic VRMMORPG that is obviously multiple steps above the intensity of holding a toy gun in your hands?" Well reader, shut up. This is SAO. Never question it again. …In all seriousness though, her entire backstory is only completely laughable because it doesn't make whatever sense at all. One of the worst portrayals of PTSD I've ever seen in media. Whatsoever personality traits she may have been given eventually fade away into the same old harem-girl bullshit at the commencement sight of Kirito. Valiant endeavour, A-i, at least yous are trying harder, but this character all the same sucks. As for Asuna, you already know the drill. A misogynistic object for Kirito to impress and presumably bang. She has an arc dedicated all to herself this season, and it'south the cheesiest affair I've ever seen in my entire life. It's similar SAO learned to write dialogue entirely through trashy romance novels. Very, very cringey. I won't say anything to spoil the villain of the starting time arc, just oh my god, if you lot are in need of a express joy, this show's midseason finale is a must sentry. I was literally crying from laughter. That's how stupid SAO's villains are. Maybe worse than flavor one'due south.

In conclusion… It's fucking SAO. If you liked the first season and were able to somehow overlook its ludicrous amount of flaws, and then you volition probably like season 2 as well. If you actually take standards, recognized how incredibly overrated the starting time season was, and hated information technology, you will also detest this flavour. To be off-white though, the show is nonetheless well animated and the music is still great. I'grand also willing to acknowledge that SAO has a certain charm to it that shines through despite its major problems, which is probably the reason it has gotten so pop. Do I recommend this anime? No, not unless y'all are a young teenaged male, but it'southward not the worst I've seen.

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Dec 20, 2014

Overall 4
Story 0
Animation 0
Audio 0
Character 0
Enjoyment 0

It came, almost like if it has been created for ane purpose: polarize the public opinion, and nevertheless the same scenario from back and so have place, to be or non to be.... mediocre? I gauge the reply was already given in that first season, I'll just throw it here, if we're watching this sequel we already know what to expect, there won't be a glorious improvement, we're watching the wrong franchise otherwise, SAO Two is the same former SAO after all.. and for those who understand this basic concept, it might exist entertaining somehow, I won't hide that fact, just make sure to get out the common sense and critic spirit in the next room before you lot close the door, that it's.

SAO 2 inherited everything from it'south predecessor, specially the bad traits that characterized the first season, traits that were a lot more in highlights this fourth dimension since we had already experienced them, we live for the 2d fourth dimension those faults that made infamous the first season, we could almost say it'southward practically a déjà vu. Such traits are numerous, nosotros could generalize and telephone call the amount of the bad traits: The SAO Formula, a design of events presented since Aincrad, proposed once again in Fairy Trip the light fantastic, and finally in this final installment, Phantom Bullet. Beingness able to determinate such design is not something hard, we could summarize and say: "Kirito came, Kirito saw, Kirito conquered", but since this is a review let's analyze a bit better this concept.

Phantom Bullet takes place a year and half later the SAO incident, Kirito, now living the normal high school life, is approached once more by Seijiro Kikuoka, some guy from the Government, who informs him that a serial of mysterious murders were happening, where?, obviously inside some other Virtual Game. Later the previous fantasy themed arcs, this time we have a characterized cyberpunk surround, a huge breath of fresh air, which provides in the only campus SAO distinguish itself, whiteout failing miserably, the Setting (I'll talk almost this later). Gun Gale Online, the virtual reality game where a mysterious avatar called Death Gun seems to have the power to "kill" the players inside the game. Afterwards a remarkable phrase by our protagonist: "There'due south no manner that someone can be killed inside a game!", almost like if his memories from the SAO incident were erased, he decides to find the culprit by inbound this new world, Kirito goes to investigate!.

This is when The SAO Formula emerge completely, in correspondence like the previous arcs, Kirito is assisted by a new female character, in a new game, in a game where you could die in the real world, with an overly pathetic character as villain (Yup, a complete new surround!), simply leaving aside those utterly obvious facts, the thing I disliked the nearly was the absence of simple Logic. If in the commencement flavor were remarkable deus ex machinas and bad developed scenes, in SAO Two we take the complete absence of logic reasoning.

(Now I'll write some phrases with the interrogation bespeak just to emphasize amend my indicate of view)

Leaving Kirito completely alone during the investigation phase?, Laughing Bury members that should accept been arrested for murder after the SAO incident?, a guarantee security for those, possible, Death Gun'due south targets by placing some cops within their firm?... no? what about tracing somehow the IP?... for god's sake we're already in a future where Virtual Reality be and the law can't really trace a thespian inside a game? and their only savior is a 17 years quondam kid?, c'mon!.

This season is characterized by Stupidity itself, in that location are no words able to justify the overly idiotic events occurred, because if there were for the previous season, this time there aren't. And we have however to talk about how concluded Phantom Bullet, the crimson in this block!, the climax... but that would exist spoiler then I won't, I'll just say instead: "ASADA-SAN, ASADA-SAN, ASADA-SAN!!!", you'll sympathise later and when y'all accomplish that part, drop a laugh in my honor.

In a like mode as the previous arcs, the plot focuses only on Kirito and the new girl (The SAO Formula in activeness again!), ASSada Shino, while leaving bated the others characters that were once of import in the previous arcs, reducing their screen time to merely a few scenes. That means we don't get any Asuna or Suguha, already side characters, or how I like to say: "They became part of Kirito's political party", and in one case they bring together it, the characters loses their personality completely becoming a side character, part of Kirito'southward harem. Unlike the previous season, the characters psyche is analyzed a bit more deeply and the upshot is... pretty lame. Actions scenes are replaced with dull dialogues between Kirito and Sinon sharing their experiences with Death and how they dealt with them. Really I similar this kind of approach in the characters but with Kirito?... God no, it doesn't feel right in SAO, information technology doesn't fit the anime. Cool actions scenes with bully soundtrack fits more than the show, but that wasn't delivered, in part. The only thing that won't miss in this sequel, in every scene, is Sinon'south compact ass, we got a picture show of it in every possible bending.

In this second installment Phantom Bullet isn't the just material adapted from the Light Novel, there'south too some arcs nosotros could consider every bit fillers but they aren't, they're present in the Light Novel. Simply from SAO nosotros could expect actual canon material to accept that unique air that fillers have, anyway these 2 arcs are Caliber and Mother's Rosario. While the attempt of Excaliber is to light the mood before the heavy drama oriented Mother's Rosario, the consequence we become information technology's the exposure of The SAO Formula, aye again. Quotient focuses in Kirito'due south party, Sinon, already part of his harem, with the special participation of the other girls, Asuna & Company, help Kirito to complete an ALO Quest. Meanwhile Mother's Rosario focuses on Asuna and her meet with a mysterious girl named Yuuki, drama development is guaranteed.

Like previously commented, SAO Ii inherited everything from the previous season, as well those things worth to exist praised, the Animation, the Setting and Soundtracks. Extremely fluid animation followed through the deportment scenes meanwhile -non the best Yuki Kajiura recycled work- harmonized the environment. The Setting is something I really liked from the SAO franchise, information technology'southward detailed and somehow it drags you inside, Fantasy and Fairy tale like from the previous arcs and now GGO'due south cyberpunk, it'south notable the effort done to create this, I tip my hat. OPs & EDs singles managed to be catchy but a lot less compared to the previous flavor, anyhow "Backbone" by Haruka Tomatsu is worth an illegal download at to the lowest degree.

Overall I wouldn't consider it a total waste of fourth dimension, this show is watchable, I won't say it'south a pile of crap or rage about it, I mean, if you're watching SAO Two you already know how this was going to be, and so I'll just express my expected disappointment with a big "Meehhh" and end this review right here.

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